Super Mario Galaxy
- version
- Original Release
- retailReleaseDate
- 2007-11-12
- summary
- Super Mario Galaxy is a 2007 platform game developed and published by Nintendo for the Wii. It is the third 3D game in the Super Mario series. As Mario, the player embarks on a quest to rescue Princess Peach, save the universe from Bowser, and collect 120 Power Stars, after which the player can play the game as Luigi for a more difficult experience. The levels consist of galaxies filled with minor planets and worlds, with different variations of gravity, the central element of gameplay. The player character is controlled using the Wii Remote and Nunchuk and completes missions, fights bosses, and reaches certain areas to collect Power Stars. Certain levels use the motion-based Wii Remote functions.
- colloquialTitle
- Mario Galaxy
- seriesTitle
- Super Mario
- agentNote
- Nintendo EAD Tokyo
- corporateBody
- Nintendo
- gameplayGenre
-
Platformer
Action-adventure - platform
- Wii
- rating
- ESRB: E, Mild Cartoon Violence
- gameNote
-
Super Mario Galaxy is one of my favorite video games. It is arguably one of all of my siblings’ favorite video games. I grew up with three younger siblings, so single player games like Super Mario Galaxy were few and far between in my household. I remember the second oldest sibling and I taking turns playing as player one while the other played as the almost useless “second player” option that can only collect and shoot Star Bits. As the oldest sibling I was arguably the best at the video games we would play simply because I had better control of my fine motor skills. I had to help my younger siblings beat certain Mario Galaxy levels that they had trouble with like the level where you surf on the back of a manta ray on a racetrack of water suspended in the air. The Wii’s motion control features were something none of us had ever experienced before and it was very hard for us to balance the remote where it needed to be so we didn’t go flying off the side of the water racetrack and fall into the vast expanse of space. I kept the “best at video games” perception for a long time, and now that all of my siblings have advanced motor skills of their own, there are a lot of comments thrown around about how good I used to be when I inevitably lose at Mario Kart now. In general, the multiplayer nature of many Super Mario games made them a part of our collective childhoods that we fondly remember and still engage with today. Super Mario Wonder was just released earlier this year and we all are anxiously awaiting winter break so that the four of us can play the newest game together and continue a family tradition.
Many of my strong memories that surround Super Mario Galaxy involve the boss battles. As a child I thought these giant creatures, often found on planets all to themselves, were so creative and fun. One of my favorite boss battles is against King Kaliente, a giant octopus wearing a crown that lives in a lake of lava floating in space. He can shoot coconuts and flaming projectiles out of his snout. To defeat King Kaliente you have to volley back a coconut projectile he launches at you three times. Timing the volleys just right is very satisfying and they play music that rises in pitch every time either you or King Kaliente hits a projectile back, which raises the tension and makes winning more satisfying.
- Item sets
- Nostalgic Games
- Site pages
- Super Mario Galaxy
- Media
- Super Mario Galaxy Cover
Part of Super Mario Galaxy